About BrickStats

We built the tool
we wished existed.

BrickStats is a free NBA prop analytics platform built for bettors who want real data, not hot takes. We pull every game log, crunch the hit rates, and surface the edges — so you can make sharper picks in less time.

Why BrickStats
Built different, by design.
📊
Real Hit Rates
Every stat is computed from actual NBA game logs — not models, not gut feel. If a player hits 80%, it means they cleared that line in 8 of the last 10 games.
No Noise
No ads, no subscription paywalls, no influencer picks. Just clean data, updated daily, built for people who want to do their own research.
🔓
Free & Open
BrickStats is free to use. We believe edge should come from better analysis, not from paying $50/month for someone else's opinions.
How It Works
From raw data to daily edges.
Every morning, our pipeline runs automatically.
1
Pull game logs
We ingest every player's box score from the NBA data API — every game, every stat, every season. This is the foundation everything else is built on.
2
Compute hit rates
For each player-stat-line combination, we calculate what % of recent games they cleared it — across multiple windows (L5, L7, L10, L20, all season). We also factor in opponent matchup history when enough data exists.
3
Match live sportsbook lines
We pull real odds from DraftKings and FanDuel via the Odds API and match them to player props. When a live line exists, we use it. When not, we estimate fair value from the hit rate.
4
Surface the Daily Board
Only players with confirmed games tonight, 10+ game samples, and strong hit rates make it onto the board. No filler — every prop shown is one worth looking at.
By the Numbers
What's under the hood.
500K+
GAME LOGS TRACKED
30
NBA TEAMS COVERED
5
STAT TYPES (PTS/REB/AST/3PM/PRA)
Daily
BOARD UPDATES
The Team
Built by NBA fans, for NBA fans.
We started building BrickStats because we kept losing money on props that looked good on paper but had terrible historical hit rates. A few friends, a lot of Python, and way too many hours watching game logs later — this is the result.
IS
Ishan
Founder · Full Stack
Built the data pipeline, analytics engine, and frontend. Loses money on 3PM props despite building a tool that says not to.